HDRI >IBL >AO ::P6:: by Mec4D
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Hi friends!
Just working for days to recreate HDRI effect in Poser6 and that is the final work, still low render but tomorrow I will upload with a nice big resolution so please check out.
But a short story about this image.
I try to create a HDRI sphere maps and used as the virtual world 360 around the scene ( no ground it was a textures on a poser ground) and with a simple ball I got this working, as next I used the HDRI for my new IBL maps so I got exact the same light in the same places as in the real photo around the scene was. Next I added reflections nodes to the balls and dynamic cloth etc.. and it works I got real HDRI effect but much better faster and exacter as in Vue5 or Cinema4D..... Everything in the scene above is 3D with textures no shadows catcher or other magic backgrounds this time... and the light can be reduced to get the cloudy day or a sunny day.
I hope you like :)
Hugs!
Cath

Comments (9)
Wow, when are you putting the info up on your website? I keep looking.
Nice work cath!! how bout doin a pinup using the same setup? PLEASE!!!!!
Very nice. I think the cloth is one of the best parts... very realistic drape. Nice HDRI simulation.
All I can say is Wow! Any idea how long this took? Plus what system you're using? This may be thing that would make me upgrade to P6 :p. Excellent job!
thats cool cath.
whoa, i saw this and just had to check your gallery. i have to admit you know your stuff and your and excellent artist!!! much wow from me. can't wait for the high rez post!
very cool :)
I'm still new to P6, I've had all of 4 hours with it so far, so this is way above my understanding, but your renders look spectacular! Excellent work and if you can explain your renders I think it would help everyone learn! So Thanks!!!
Very interesting - HF