Deep Hall by lemonjim
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
A dim, large scary space, just perfect for building a dim, large scary robot!
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A m

Comments (37)
tres belle realisation et textures(very good work)
Many moons ago I was browsing the web looking for Bryce pictures and somehow stumbled across Renderosity and Deep Gorge and it was that image alone that made me join Renderosity, and was the one of the first I picked as a favourite. Deep Hall is classic LemonJim. VOTE (More than once if I could).
Wonderful work, the modeling, lights, textures, everything is superb!
Absolutely fantstic work. One of the best dungeon images i've seen. V!
I agree with the others ....fantastic work!
Impressive and fabulous work !
All the above - Excellent Work!
Excellent work, that is a spectacular roof.
Wow - what for a excellent modeling !!!
Amazing job--modelling, mats, all excellent.
Excellent image...beautiful done!!!V
Fantastic dungeon, textures are just perfect. Excellent work!
this deep castle takes me all over in admire :)
Please, a tutorial, oh! please give us some tricks. Thank you in advance
incredible work as always!! those arches rock!!
now this rocks big time!!! it stands for itself in a mega way... this is the stuff that sprinkles glorious magic in my eyes... my imagination's doing somersaults now, LOVE it ;0]
This is great, texturing is very realistic, I just saw Tanialmeida say that same comment on another piece... LOL Cory
Amazing modeling, simply amazing.
Excellent work!!
Nice scenario for a game!
You are a master for 3D architecture Jim! Awesome!:)
I have to say almost similar comments as drawbridgep.This type of work is classic and makes me think of my first times staring at your images.Bravo
Fantastic and agree with ubik - would make a mean scene for a video game. Superb work!
WOW! (nothing more needs to be said)
Rocking bit of work here. When I saw this, I thought, Quake. The first Quake if they had the hardware we have now back then. Almost expecting the grenade throwing ogres to show up or the wheezing zombies.
Love the archways. It does have a deathly feel to it! Still, like 7of11 wrote, it seems video-gamey. And please take no offense when I say that the new video games have much more detail than this. We all know they aren't ray-traced, I was just speaking on the modeling!
Cool! I think I saw this in the MLS listings on the net, seller name is Count Franken-something? Super truss work, and of course the textures are to die for...so when do we see the bot in progress renders?
An incredible space you've created. love the ironworks
Wow! You should sell this. Greetz
Excellent textures and lighting! A powerful place.... excellent work!!!