Gods Of Football
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I'm happy how this turned out. Especially since it proved to be a challenge. I wanted my figure to be wearing those spandex like leggings. I thought I could use a bodysuit. I have enough of them. For the various generations of Daz figures. But none of the the ones I tired had any presets for hiding the various parts of the body. And after trying a bunch, I finally settled on the one I used. I started hiding body parts. But that was a pain. You had to see each piece of each finger. And then when I hid the abdomen, I saw it wasn't going to work, because the waist was all jagged.
So then I remembered there was some tool in Daz Studio where you could select polygons and hide them. So I watched a video and then I set about it. I was going pretty good, until I turned the figure around, and there were holes in his leggings. Daz Studio seems to select a few polygons here and there that you didn't select yourself. Trouble was, I couldn't find a way to unhide just a few polygons; the ones that weren't suppose to be selected. Only option I found was unhide everything. I can't tell you how many times I started over. But I finally got it. Then I did a test render, but the body suit didn't show at all. Seems it was set not to render. Once I got that fixed, I was going to make a texture that was white and red. But it turns out that this bodysuit wasn't a clothing item at all. It was part a script by RSSY for fitting clothing items to G3M. But I made use of it anyway.
Then I needed a locker room. I knew there was one in Poser. But I was doing this in DS. So I searched and I found this beauty, that I didn't even know I had. I thought I was going to had to battle with the lights next, but it turned out it had some lights. I think they must be emissive, because I didn't see them listed in the scene tab.
I like how the lighting hits Andre from the side, as well as how he is backlit. Plus there are some nice reflections too.
But I like the results anyway. And Andre does still look great even if he is G3M.