G4 Superfly by RodS
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Here's G4 rendered in the new Superfly engine in PP-11. I finally got all my external runtimes linked to the new Poser, and thought I'd give G4 a go. I have to say, I had a few surprises..... First, the skin I use for G$ in the TNA series is modified a fair amount. I've hand painted her skin in Photoshop to give it a warm tan texture, and of course added her 2 small tattoos. Her skin also uses the EZSkin2 SSS shaders by Snarygribly. The first time I rendered her in PP-11, she rendered pure white - like a sheet of paper. No details at all. Her hair rendered fine. I ended up just using the modified skin mat with no SSS shader, and she rendered normally, but her skin just looked flat and plastic, as if I'd rendered her in P-8. I opened the material room, and manually added the SSS node to all her skin sections, and this was the final result.
I have to say at the moment, I'm not hugely overwhelmed by the new Poser. That may change as I explore it more thoroughly - it is a whole new can of worms. It doesn't seem as stable as either PP-2014 or 2012. I tried using the floor prop from DMRs DreamArt set, but every time I added it, PP-11 crashed immediately. I ended up using a floor from one of the other DM sets, and it worked fine. The wall prop is from DreamArt, and it worked fine.
I'm uploading the image at the full render size of 2250 X 3300. It took several hours to render this.... I started the render, and after an hour, I just left the render to cook, and went to bed. The only postwork on this is my signature - everything else is just as it came out of the render oven.
I think it's safe to say, as complex as some of my scenes are in the T.N.A. story, I'll still be using PP-2014 for about 95% of the time. :-D
Thanks for dropping by, and for all your comments and support!
Production Credits
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Comments (21)
She looks pretty good here Rod. I think a major sticking point that people are going to have with Superfly is the time to render. I'm used to the time it takes to do realistic light renders in Vue and now Reality, but I think most Poser users are going to think this is wrong, or they are doing something wrong. It's going to take some experimenting to see where the point of diminished returns is met. Quality vs. time. Also, lighting set up will be quite different with Superfly. The less lights the better. If it's an outdoor scene, you may want just sunlight and IBL, AO and HDR spheres may be not necessary. A new approach to lighting set up will be a must. Hopefully I can add some insight as I explore Poser 11 Pro. FYI, you can hide the backwall of the new ground prop in the material room.
Well Rod, all the work you did was well worth the effort. G4 looks great.
Interesting...thanks for sharing your info....nice work :)
I have yet to make a SSS render with superfly . they all come out black for me. very sexy Girl 4 and her curves seem endless
G4 looks pretty good here. I would be totally lost from the sound of the new Poser 11 Superfly render.
WOW... She's so gorgeous and her look is really fantastic... Outstandingly done my friend !
You sure went all out on the work on this, Rod. Do love the flesh tone and pose on G4. Love that render in which I never heard of. Not sure if it's in p9 like I have. Does sound like you have mixed feelings on your new version of poser. Will be waiting for more.
this, my friend, is an inspiration in many ways... she seems fit for action !
She looks great, Rod. I really need to take another look into Gen 4 figures. I never should have taken that time off from buying models last year. I feel more far behind than ever. (Made jump from Generation 3 to Genesis 2 a couple of months ago.)
Im glad you are the guinea pig for P 11 lol, I know they are really trying to compete with IRAY but I cant see the money for the upgrade especially with the genesis figures being so far advanced now. will wait for new updates from you =)
Great image! G4 looks sweet! though I'm not to sure about this new Poser?... I'll wait to see what you and some of the others have to say about it!
I'm strictly a DAZ/IRAY person so I have no incite what-so-ever on your situation, Rod. You're images in your story do not seem like they need a photo-realistic finish to the final render so why go to the new slower render engine? Your postings always look like they should look, in my eyes anyway. Plus the added time on renders can be a deal killer!!! Don't totally abandon the old ways and use the new technology where you think it is needed. Just a thought.
No worries there.... PP 2014 is still gonna be my main go-to, especially given the fact I render those complex TNA scenes at 3360 X 2100. It would take forever to render one of those in superfly! It take me long enough to get these done as it is... LOL
Thanks for the info Rod and the product listings! I will be needing that monokini me thinks. That is something to think about seeing as I usually render 3500x3500 at 300dpi, but having had Vue crash my computer several times with populated ecosystem terrains I guess that investment in a video card upgrade might not be such a bad idea.
Yeah, I'm thinking seriously about first, rebuilding this older quad-core machine. I have Vue 10 on it, and it actually does a pretty good job with it. But I want to upgrade to the newest version of Vue... And I want to start messing with DAZ and Iray... I'm also considering getting the bit & pieces and building a new machine for Vue and DS. When I'm gonna find time for all this is the 64000 dollar question! :-D
She looks simply great!!!!
well...I'm dizzy after reading through the comments...I wish I knew the first thing about all this..."superfly" (all I can think of is a grade b horror flick from 1960, lol). But your description actually gives me a glimpse into the complexity of making these images, and the frustrations when things don't go well. Not knowing all that goes into this piece, I'll say that, visually, your pose is really fine, her right leg is positioned very deftly (on toes), you've clothed her very well, her gaze is nicely off to the opposite angle of her torso, and the overall feel is of a mature pinup while also having a playful comic feel to it. I assume not an easy combination in any medium. I like the mosaic floor and planted background too. Fine model work, Rod; and as for the new Poser, I hope all of you can work it out---I mean, if you have to go back to the previous version, is that a disaster for all of you? I can't even imagine what this takes...
Great pin-up !!! Thanks for the Poser 11 info. I have been resisting the plunge into 11 until I hear more about it. All though, curiosity will probably win out, before too much longer !!!
yes it takes time to learn. cool work
Amazing Work!!!
Put some slippers on the girl. That's tile and its December, for crying out loud! Lmao. Great job. :)
She is indeed very lovely!