Hot Guns by brewgirlca
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
With a few exceptions, e.g., "Anna" I have not really been happy with the skin tones I have been getting with poserpro2012. To my mind my characters are either looking flat or plastic-like e.g. "Sprites". It is not pp2012 fault; it's been my lack of understanding of the full range of controls now available to me. Much of what was default or simply unavailable in poser 7 requires adjustment in pp2012.
So I spent Sunday on a project, to learn how to get control of subsurface scattering in the material room for poserpro2012. I also realized I needed to change from my beloved DM light sets as they are now too complex when working with indirect lighting and SSS. And finally I wanted to learn the depth of field render - which allows you to create a depth of field just like with a real camera.
I took Gypseyangel's Shiloh and I used the same close up head shot and rendered it over and over again with different lights from The Skin Collection by nikisatez and steadily increased the various quality and realism settings in SSS in the material room.
By the end of it I was getting results where I could see the skin structure and I could control the subsurface light bounces to give that natural glow I wanted. I planned to just do a pinup on a plain background but wound up doing one that shows how depth of field can work right in a render in pp2012.
For those who want to know the SSS adjustments here are my settings.
Texture detail = 1.0 (maxed out from the default 0.5)
Specularity = 1.0 (best for human skin)
Bump detail to 1.0
I also applied SSS to her eyes sclera, iris and lacimal. Respectively this gave her brighter whites, brighter colors but with less color depth (more natural) and it lit up the inner part of her eye where the sclera ends.
I turned Gamma Correction off because I prefer more saturation in my images.
The focal depth was set to f 4.0 and was focused on her. She is actually a fair bit in front of the scene so the background blurs out fairly quickly. Follow the floor.
I used the material room to create a reflection on the floor. I set the reflection node quality to 0.85 and used a specular node.
I had a lot of fun doing this and in the end I got skin tones and structure that I really quite like.
Production Credits
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Comments (39)
very cool
the depth of field in this is fantastic friend.....it is lovely in an image when done correctly bravo Carl
The relaxation, expression and post work is great and can level up your creation, good job
fabulous!
Great render sweetie Like that pose too:) Sounds like a lot of work to me whew! Hugs Susan~
This is superb, Roxy! I can easily see how much fun you had experimenting with this - and what a great result! Thanks for sharing your settings, as well! You know, I think one could spend an almost endless amount of time mucking around i the mat room alone - I know I could fool around with those shaders a lot more given the time. I've figured out a little bit, but there's so much to learn and experiment with... The DOF is excellent here - that's something else I've not fooled with...yet. Anyway - this is a delightful and superbly done work - but that's no surprise coming from you my friend! :-)
Very charming and elegant killer lady here!!! Amazing atmosphere and colors as usual, marvelous one! *********
Excellent depth work here. Good smoke, too. Nicely done.
Wow, look at those legs and shoes! My first time to see your take on this type of image. And you have done quite a splendid work!
This is such a lovely image, you did a great job once again Roxie
your work on this Roxy is phenominal, wish i had that 2012 poser. love the depth of field you created. all is fab hon..
Fabulous work!! (I unfortunately have a nasty injury and am currently reduced to typing with 1 hand and often just 1 finger so I am unable to comment on all) Thanks ever so much for sharing your work!
Very lovely work She is beautiful
When I look at the possibilities with the latest versions of Poser I begin to covet the software... though it sounds like there could be manuals for the manuals! Thanks for sharing your exploration/experimentation/process. My eye keeps going to the flooring which yanks me right into the scene; there is a real sense of space here.
A fantastic image! The depth of field is excellent, as well as the postwork!
Outstanding image. Well worth the time you put into it
Wonderful work !
Beautiful work and nice lighting and expression!!
Xcellent!!!
beautiful work.
Bravo for the DOF! Stunning . It seems you're having real fun with PP2012 now, Roxy! :)) Cheers Odile
My favorite part of this image is the smoky dancing creatures coming out of the vase. Lol. Sorry :9 Seriously, thank you for sharing this information Roxy. She turned out very nicely! I haven't played with DOF or reflections either. There are a lot of things I haven't played with. I'm still learning PP2010. Excellent image, dear lady!
Awesome work.
Alot of work and alot of time..Excellant result and thank you for sharing the 2012 settings.
Very beautiful work, excellent lights:)
Cool and Amzing work!! love this lighting and her expression. Roxy-sensei
Superb image, beautiful effects!
Fantastic character Roxy!!!! Hugs:)
Wonderful work!
Fantastic work!