Night Action by BeyondVR
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Figure exported from Poser, rendered in Bryce 5. The splash in the water was postworked some, but all effects were done in Bryce. The wake is made from terrains, the splash terrains & meshes. The gunshot is a sphere, torus and cylinder, one spotlight inside the barrel, and a ranged-fallof point light in the flash. The smoke and spotlight are also done with primitives. The water surface was broken up with a warp brush, and a mask was used, with a gradient, to do the blurring of the water.

Comments (1)
Looks like you went to a lot of work to get it done, excellent!!