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DAZ|Studio F.A.Q (Last Updated: 2026 Oct 12 1:09 pm)



Subject: Daz Script Linter


GGreen ( ) posted Sun, 13 September 2026 at 11:10 AM · edited Mon, 19 October 2026 at 5:11 AM

Is anyone here using Daz Script Linter- It is now back in the Daz Store, but have no idea how long that will be.

Does this work for scripts created in Daz Studio 6?

FYI for anyone not knowing what it does.

DAZ Script Linter is a Windows desktop application for writing and validating DAZ Studio script files (.dsa) against official DAZ 3D internal coding standards.

Features

  1. Full Monaco Editor (Visual Studio Code engine) with JavaScript syntax highlighting, line numbers, and live cursor tracking
  2. Static analysis engine checks code against DAZ 3D naming conventions, formatting rules, and structural requirements
  3. Side-by-side editor and results console with a draggable splitter
  4. Double-click any console row to navigate directly to that line in the editor, with the full line selected
  5. Actionable fix suggestions for every violation, including type inference to recommend the correct Hungarian prefix based on the variable initializer
  6. Compliance score (0–100) with green, amber, and red status indicators
  7. Export lint results as a styled HTML report with timestamps, severity badges, and fix suggestions
  8. Inline report preview panel with no browser required
  9. DAZ Script compatibility, including support for catch(...) syntax and implicit string concatenation that standard JavaScript parsers reject
  10. Coding standards quick-reference panel covering Hungarian prefixes, scope prefixes, naming conventions, formatting, and commenting guidelines
  11. Automatic linting when files are opened or saved
  12. All editor assets are bundled locally, with no internet connection required

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