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The Break Room F.A.Q (Last Updated: 2026 Sep 12 6:28 pm)




Subject: Hivewire 3D forums... continued! (hopefully)


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KageRyu ( ) posted Sat, 29 August 2026 at 8:23 PM

Here they are:

Dusk SE  Dawn SE  

There are also the Special Edition Community Bundles.

All art is experimental.  All life is art.

Buy me a coffee, or some ramen?


vince5 ( ) posted Sun, 30 August 2026 at 3:51 AM

There are many morph packs for Dusk SE Dawn SE, which one would you recommend buying that won't be a duplicate?


richiecunningham ( ) posted Sun, 30 August 2026 at 12:22 PM · edited Sun, 30 August 2026 at 12:27 PM

Thank you @KageRyu.
Sure, I know Dawn and Dusk are included in Poser, i have them included in Poser 12, also.
But my tutorial is for someone who might want to use them in Carrara (and that would need the DS versions).
I also had the Renderosity links you posted for the SE versions in my tutorial and yes, they are working now.
But when I posted my previous message, the HW3D store was online, but the two characters were not there. I got an "error 404" page.


KageRyu ( ) posted Sun, 30 August 2026 at 3:30 PM · edited Sun, 30 August 2026 at 3:30 PM

@vince5  That I do not know how to answer.  I picked up almost all of my Dusk SE and Dawn SE content long before the community bundles or their inclusion in Poser, so I am unsure what doubles over.

All art is experimental.  All life is art.

Buy me a coffee, or some ramen?


Valiska ( ) posted Thu, 10 September 2026 at 6:18 PM

Dumb question: what is the etiquette for making textures for other people's models in Daz/Poserland, as freebies, or for sale? I've spent most of my 3D time on learning to model, but I've finally made some tolerable progress with texturing. I could imagine making texture maps before I ever upload any complete models, because the collection of items I've bought over the years includes a number of items that are built well enough, but which have antiquated low-resolution maps that wouldn't render well in the foreground next to more recent pieces.


Alisa ( ) posted Fri, 11 September 2026 at 12:17 PM

Not totally sure what you mean by the etiquette of it. You can create textures for anything, so long as it is an add-on, using your own textures, and doesn't include any part of the item it is a texture for.  So the original product would be required to use it. 

Valiska posted at 4:18 PM Thu, 10 September 2026 - #4510285

Dumb question: what is the etiquette for making textures for other people's models in Daz/Poserland, as freebies, or for sale?



Cheers,
Alisa

RETIRED HiveWire 3D QAV Director


Valiska ( ) posted Sat, 12 September 2026 at 10:35 AM · edited Sat, 12 September 2026 at 10:35 AM

I didn't know if artists making new textures for other artists' models routinely asked for permission first. I assume morphs work the same way.

If I'm still rendering a year hence, I'll have made some original new PBR texture sets for old models. There'll be more of them if I can upload and sell as soon I decide they render well enough. Fewer if it's bad form not to ask first.

The same for morphs, but I'm not likely to make nearly as many morphs.



Alisa ( ) posted Sat, 12 September 2026 at 11:10 AM

No, it's not something that's routinely done.  There's no reason to ask permission (since, as I said, you can not include any of the original item in your add-on).  Can't imagine why anyone would mind, since it's something that could be an incentive for people to buy their product.  In my personal opinion, it would be nice to give a free copy of it to the original artist when it's released.

Cheers,
Alisa

RETIRED HiveWire 3D QAV Director


KageRyu ( ) posted Sat, 12 September 2026 at 6:28 PM

As Alisa said, it is not common practice, but I get where byou are coming from and think it's a bit refreshing that courtesy and consideration are your motivation for inquiring.

All art is experimental.  All life is art.

Buy me a coffee, or some ramen?


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