Forum Moderators: Lobo3433 Forum Coordinators: Anim8dtoon
Community Center F.A.Q (Last Updated: 2026 Aug 05 11:04 pm)
Part of the challenge with G9 nail morphs is that they aren't separated from the fingers.
Looking at the image below, the only polygons that are not affixed to the finger are the highlighted ones, which can be morphed without affecting the finger. That's probably what is causing the stretching.
The edges highligted in red are attached to the finger and can't be moved without affecting the shape of the finger.
The green ones that are ONLY on the TOP of the fingernail *may* be able to be morphed but you'd have to be careful to make sure that you don't select any of the red edges on the side of the fingernail.

The other alternative would be to make ten nail smart props.
You'd have to do one for each nail, because each nail prop would have to be parented to the finger that it's made for.
The simplest solution would be to create a solid color material (like nailpolish) so the stretching doesn't show. Or, create a "natural" texture map that works with the morphed nails and use that instead.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Just a heads up, I found two free nail morphs but when a texture is applied, the morph causes stretching at the nail tips.
Please if you do morphs for the nails,, check that and see if it can be fixed.
Thank you.
Let me introduce you to my multiple personalities. :)
BluEcho...Faery_Light...Faery_Souls.