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Carrara F.A.Q (Last Updated: 2026 Jul 11 2:50 am)

 

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Subject: Here's a funny little code bug


Kixum ( ) posted Mon, 24 December 2007 at 2:53 PM ยท edited Wed, 04 February 2026 at 11:31 PM

So I decided that I needed a quick wallpaper of a Lego Jedi Lightsaber.  I model it in about 5 minutes and then render.  I find a funny modeling result.

The blade is a simple spline object.  As you can see from the following posts, when I render with a surface fidelity of 300%, the result is fine.  If I render at 400 or higher, I get mesh messiness.

Weird.

-Kix


Kixum ( ) posted Mon, 24 December 2007 at 2:54 PM

file_396146.jpg

Here's the full view of the bogus mesh.

-Kix


Kixum ( ) posted Mon, 24 December 2007 at 2:55 PM

file_396147.jpg

Here's a closeup of the error.

-Kix


Kixum ( ) posted Mon, 24 December 2007 at 2:55 PM

file_396148.jpg

Here's what it looks like when it's at 300% and looks fine.

-Kix


danamo ( ) posted Mon, 24 December 2007 at 3:00 PM

That really is interesting. The higher fidelity mesh looks like a kid left a bite mark on the lightsaber!


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