Forum Coordinators: Kalypso, Anim8dtoon
Carrara F.A.Q (Last Updated: 2026 Jun 30 12:55 pm)
Visit the Carrara Gallery here.

How are you generating your shape? Mine maps correctly. I have seen this though in other instances, especially when mapping a preexisting texture on to vertex object. It can usually be correct by setting the top of the shader tree to Parametric mapping>flat mapping>check ignore normals>select the full cube. Mark
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.

I have got parametric mapping to work on each side of a spline object if I use the full side. However I don't appear to be able to draw rectangle or polygons on more than one side of the objects. This image uses 2 rectangles for the front of the cab but the side window has to be all of the side to work using "white is transparent" option. Has anyone managed to get shapes onto more than one side?