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Renderosity Forums / Carrara



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Carrara F.A.Q (Last Updated: 2026 Jun 21 11:17 pm)

 

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Subject: Day three, Coming along.


Kixum ( ) posted Thu, 13 May 2004 at 12:10 AM ยท edited Thu, 19 February 2026 at 7:30 PM

file_109157.jpg

Here's where I've landed for day three working on this piece. I have a few more changes and some experiments to run before I'm ready. -Kix

-Kix


Kixum ( ) posted Thu, 13 May 2004 at 12:10 AM

file_109158.jpg

Here's another view through the far door. -Kix

-Kix


ewinemiller ( ) posted Thu, 13 May 2004 at 6:57 AM

Kix,

I really like the lighting and the overall feel of the image. I do have a couple of suggestions. First seperate the keystones and trim around the door from the walls. Use the shuffle button on the Marble shaders for the keystone and trim to mix it up a bit. Right now it looks like it's all carved from one solid block of marble, though that may have been your intention. Second, it also looks like the columns were built and then scaled in the assemble room. Because of that the scale on the marble (which works off of local coordinates) looks squashed. You may want to do the scaling in the modeler and leave it 100% in the assemble room so it doesn't look so squashed.

Regards,
Eric Winemiller
Digital Carvers Guild
3D plug-ins for Carrara
http://digitalcarversguild.com

Eric Winemiller
Digital Carvers Guild
Carrara and LightWave plug-ins


Kixum ( ) posted Thu, 13 May 2004 at 9:08 AM

Excellent comments! -Kix

-Kix


biggert ( ) posted Thu, 13 May 2004 at 10:31 PM

nice......very Cinema 4D like...... what version you using? id like to try this in C2.1.


Kixum ( ) posted Fri, 14 May 2004 at 9:39 AM

I'm using version 3.0.4 but I think you should be able to run something like this in 2.1. -Kix

-Kix


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