Kixum opened this issue on May 13, 2004 ยท 6 posts
Kixum posted Thu, 13 May 2004 at 12:10 AM

-Kix
Kixum posted Thu, 13 May 2004 at 12:10 AM

-Kix
ewinemiller posted Thu, 13 May 2004 at 6:57 AM
Kix,
I really like the lighting and the overall feel of the image. I do have a couple of suggestions. First seperate the keystones and trim around the door from the walls. Use the shuffle button on the Marble shaders for the keystone and trim to mix it up a bit. Right now it looks like it's all carved from one solid block of marble, though that may have been your intention. Second, it also looks like the columns were built and then scaled in the assemble room. Because of that the scale on the marble (which works off of local coordinates) looks squashed. You may want to do the scaling in the modeler and leave it 100% in the assemble room so it doesn't look so squashed.
Regards,
Eric Winemiller
Digital Carvers Guild
3D plug-ins for Carrara
http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins
Kixum posted Thu, 13 May 2004 at 9:08 AM
Excellent comments! -Kix
-Kix
biggert posted Thu, 13 May 2004 at 10:31 PM
nice......very Cinema 4D like...... what version you using? id like to try this in C2.1.
Kixum posted Fri, 14 May 2004 at 9:39 AM
I'm using version 3.0.4 but I think you should be able to run something like this in 2.1. -Kix
-Kix