Forum Coordinators: Kalypso, Anim8dtoon
Carrara F.A.Q (Last Updated: 2026 Jun 21 11:17 pm)
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hi! is it possible to smooth or subdivide non-vertex modeler objects? like for example in the pic i used two metaball objects and merged them...the problem is the meshes seem to have a low poly count...and so they dont smooth well...i've tried to find out a way to smooth this out in Carrara 2.1 but no luck....the anti-alias is set to "best" but no effect too.... can i subdivide these non-vertex modeler objects? thanks very much for any tips. =)