biggert opened this issue on Feb 21, 2004 ยท 4 posts
biggert posted Sat, 21 February 2004 at 11:04 PM

thomllama posted Sun, 22 February 2004 at 2:23 PM
well not that I know of.... but... you can convert metaball objects to a vertex model when you are finished with the metaballs and do it then? might help?
Hexagon, Carrara, Sculptris, and recently Sketchup.
EMC posted Sun, 22 February 2004 at 3:22 PM
In the metaball modeler go to: Geometry -> Surface Fidelity And the same in the spline modeler. The higher the fidelity setting, the more polygons it uses. EMC
biggert posted Sun, 22 February 2004 at 10:26 PM
thanks for the advice guys.... =)