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Carrara F.A.Q (Last Updated: 2026 May 31 3:03 am)

 

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Subject: Mapping problems


3dmojoman ( ) posted Fri, 28 February 2003 at 6:46 AM · edited Fri, 29 May 2026 at 3:25 AM

file_48007.JPG

Hello, folks, Ive got a problem with UV mapping. I have modeled this frog, named the polygons to their respective parts ( as simple as possible-body, back legs, front legs and front feet separately), I have followed the UV mapper to the letter, but my maps wont line up properly. The body map seems to shift on its axis, the front and back legs come in together in the texture room, and the front feet come in together in the texture room. Can someone help me here? Ive included an image of the model. Thanks.


bikermouse ( ) posted Fri, 28 February 2003 at 11:44 AM

Are you creating a new obj file to go with your new texture map? if not that's it. Very nice looking frog - I wish I could do that.


bikermouse ( ) posted Fri, 28 February 2003 at 12:31 PM

3dmojoman,
Oh yeah; I started organizing stuff and remembered I found this tutorial while I was surfing, pillaging and burning last night. It looks pretty good to me so here ya go. Pay special attention to the part about saving the model objects.
UVMAPPING A BOTTLE.

cheers,
-TJ


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