
Hello, folks, Ive got a problem with UV mapping. I have modeled this frog, named the polygons to their respective parts ( as simple as possible-body, back legs, front legs and front feet separately), I have followed the UV mapper to the letter, but my maps wont line up properly. The body map seems to shift on its axis, the front and back legs come in together in the texture room, and the front feet come in together in the texture room. Can someone help me here? Ive included an image of the model. Thanks.