3D graphics artist.
I will begin by saying I am and will always consider myself an amateur 3D Graphics Artist, as I find even years on from those early days that I find myself still learning new tricks and hacks as software develops and evolves.
My story began back in 2001 when I first picked up an old version of poser after seeing the film Final Fantasy 'the spirits within' and was blown away by the graphic and CGI work used throughout the film. This introduced me into the 3D world. Since then I have progressed through various versions of the software in its various incarnations and have since moved onto other platforms. I use various modeling tools including Blender, Wings3D, Hexagon, to create 3D assets.
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