Hedge Hopping by RonGC
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Just playing with lighting in LW 8.01 :-)

Comments (7)
Good work is the scenery lightwave too? nice small craft.
this is cool
Quite keen.
Dann-O, All of the environment, sky , fog and land are part of the scene and lightwave generated. :-) Ron
Wow. I'm impressed by the scenery. Do youu have eny tips on how you did that?
Askguden, To do a canyon like this you can use splines and displacement mapping. One spline to set the path, a second to rail extrude the shape along the path, add a procedural as a displacement map and after some interactive parameter adjustments, a canyon wall. Save the transformed object out of layout. Repeat for other wall and a ground plane dispalcement mapped . Texture to suit. :-) Easy to do in Lw in few minutes. Can also use image maps or dems as well for displacement mapping. Hope that helps :-) Ron
Simply wonderful ***** One super * Image * of work ***** Excellent ***** ((V))