Spinzoom by killer3d
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Don't ask me why I titled it what I did, it is a part of a scattered series. :) I think I am beginning to get the technique down finally third time around, what do you guys think?

Comments (6)
The vegetation looks more real in this one. Definitely moving in the right direction!
Tanks bpamc!
It is interesting to see the progress in your work.
Yeah, you`re definitely making progress here. What convinces me most here is the grass vegetation. As for the trees I would experiment with brightness and (de)saturation.
Thanks for your comments eonite, I agree with you and have done just that but I have come to relize that I have to make certain that all the lighting and stuff for the trees are just right before using them and that way they will still be bright enough to clean up around them but yet toned down enough so that they aren't too difficult to correct in the render I intend to utilize them in. Plus I have also taken into consideration that I need to talor the trees for each particular scene before hand rather than simply generating tree samples randomly. It is a great learning experience so far so I am pretty sure I will only get better and better at it as I go.
super composition and great integration.