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Grand Space Opera WIP

Bryce Science Fiction posted on Oct 22, 2004
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Description


Just some modelling for the Grand Space Opera Challenge over at CGTalk. You can view my entire work for it here. What else? Wings3D for the modelling, standard render with a light dome of some 200+ lights. Still a lot to do in terms of both modelling and texturing, but I just loved the way it came out. They're two pieces, one is the building/launchpad and the other the ship. About 42-45k polys in all. Please let me know what you guys think. I know I have to make the lights a lot larger. Again, it's a texture-less WIP.

Comments (21)


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RodsArt

8:08AM | Fri, 22 October 2004

Hats off Drac!!

)

Bungalo

8:10AM | Fri, 22 October 2004

Looks grand for real :) Though light in this image makes it look like a tiny detail but I gues that won't present in the final render. Good progress. Wish You look on final work.

)

drawbridgep

8:14AM | Fri, 22 October 2004

I LIKE the lights as they are. Small lights give a grand sense of scale, I say leave them, just add more. I'm looking forward to seeing what you end up with.

)

TKraccoon

8:32AM | Fri, 22 October 2004

Excellent work so far! I can't wait to see what it looks like when it's finished. I'll probably be entering the 2D category but I'm so out of my league there :P Best of luck in the challenge over there!

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Nukeboy

8:36AM | Fri, 22 October 2004

Some of your best work yet! I really have to start playing with Wings... I think your going to prove that wings is as much of a "big boy" toy as some folks have proven Bryce to be. Good luck!

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Swade

8:51AM | Fri, 22 October 2004

Awesome.... Those lights in a scene will just make this ship look like a huge ship. I say leaven 'em as is. Very cool work Mihnea. You very well may put those high end modeling proggies to shame with your freebie modeler. lol Model on man. 8)

Coltzero

9:15AM | Fri, 22 October 2004

Exellent job! I'd say it doesnt need much more textures, as this baby already rocks! Now, i dont know much bout lightning (iam still a n00b) but its certainly nice

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zopeynn

9:29AM | Fri, 22 October 2004

excellent work!!!

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sackrat

10:20AM | Fri, 22 October 2004

Very nicely done ! How did you get the lightdome shadows so diffuse ? Did you do it with post work,...........blurring the ground plane ? When I use light domes I always get shadow artifacts.

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tjohn

12:49PM | Fri, 22 October 2004

Very nice. I'm always a sucker for gizmos. :^)

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danamo

3:45PM | Fri, 22 October 2004

Looks vunderbar so far Drac! I like the smaller lights too 'cause they up the apparent scale of your ship and model. The untextured render looks fab! You're doing us "Wingsters" proud!

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Doublecrash

5:34PM | Fri, 22 October 2004

Darn cool, dude... I'd love to model buildings like this one.

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dougocd

8:32PM | Fri, 22 October 2004

Excellent modeling.

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cornelp

10:09PM | Fri, 22 October 2004

Really excellent. Looks so real.

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MarkHirst

4:05AM | Sat, 23 October 2004

Superb modelling, the lights set the scale nicely

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orbital

5:55AM | Sat, 23 October 2004

God damn, that is top quality work. This is gonna be knockout!

)

melevos

8:58AM | Sat, 23 October 2004

Excellent modeling!!!!

)

EngleWolf

10:36AM | Sun, 24 October 2004

if you have patience for the render times, you can make images sureal as if it was done with max or cd4... as you've proved with this bryce example!! just awesome work here... would love to see this in a scene!! again great stuff!!! :o)

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estevez

3:36PM | Sun, 24 October 2004

As always a wonderful work of modeling, demonstrating creativity and refined technique. "my vote" Congratulations !

RobertX

9:03PM | Mon, 01 November 2004

nice work you seem to have the knowledge of an artist and an engineer

captor213

1:53PM | Tue, 18 January 2005

geez drac, i've been away too long....this piece is totally awesome.


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