TerraVistaImagineScape by bobbystahr
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
This was a test of scape transfer. It started in terragen, and imported into VistaPro but the texture didn't come along,saved out of there as a .dxf and the texture as a targa which i tweaked in photoshop and made a greyscale bump map from.Worked out not too bad...the original experiment e=was skies triggered by Manuels pic and examples on .org
enjoy...comments activly solicited...LOL

Comments (6)
I like this texture. It's like you can make out individual trees. Beautiful job.
I really like the background picture. Did you try different cloud size ? I think you could improve the picture a lot by splitting the foreground mountains and applying a more detailed map. The problem with huge mapping is that it always become blurry near the camera. Another suggestion : Add some "splotches" of white snow with hard edges on the top of the mountain. I don't like much the dirty-noisy snow that we can see on this and on many other landscape picture. Of course, it is my personnal taste and if you like it so, then it is good for mee too :)
Actually Manu, the texture that offends you is actually a badly scaled RJJ[Rjjdirtbump.itx] that I didn't notice until the render finished as it's in the fore ground, and the snow on the mtn. tops is muted due to the sun causing cloud shadows on it generated by the light passing thru a cloud layer and some volumetrics. I agree I should have eliminated the "noisy trees" in the snow but wanted to see the effect...this is an idea in evolution so stay tunes...i WILL create a perfect scape soon.....LOL
Oh, I like the shadows!
thanx Tien,...do able with 2.0 as the main ones are cast with clouds.itx...volume casts very subtle and not always apparent shadows on this scale.
Beautiful landscape!!!