Cakes by lemonjim
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
I cooked cakes 1-9, and finally got a perfect cake A!
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...that's hexadecimal for "10".
Actually, I made A first and then began to erode it with various means. I took a few early cakes and applied the appetizing green slime mold texture! To make A, I made a sphere object and rendered it from the top view with a "altitude" render. Then I used this grayscale image as a 1024x1024 terrain object. I began to experiment with various ways to erode it.
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Thanks for viewing! ~(0!0)~

Comments (9)
excellent job.can i taste it:)
Okay, that does it! Kemal is gonna start showing me how to model in Bryce today!!! Let the lessons begin!!! This piece is inspiring...shows all the cool things one can do. Excellent experiment!
If I knew you were rendering, would have baked a cake, but you did that already. Very cool modeling and fascinating cakes...Well done as always.
experiments... experiments.... I like tis very much, thank you for the explanation
Interesting experiment.Terrific cake shapes and textures!
Excellent work. I used the altitude render to create all the terrains in my cityscapes, but this gives me some great ideas I wouldnt have thought of. Thanks for sharing.
I don't get any of the technical notes, but I am overjoyed to be here newly and see your things :) Hugs, meli :)
I agree with gallimel. I never understand what it is that you do, but I am glad that techheads can figure out new and different ways to create cool stuff. HINT Hopefully they will make tutorials for the dunces like myself:^)
Try microwaving them, they really explode neat. fine variety