Powder Room by lemonjim
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Carrara & Bryce primitives, lattices and terrains.
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[Ed.: thanks everyone! The drape is 3 copies of a terrain, and it's texture and shape are made from a photo of a drape from www.animax.it, after some playing with the grayscale height map in PhotoShop (PS). The dressertop is another example, wood texture from an old PS CD. The mirror stand is a lattice object, created as a grayscale map in PS. The dresser itself started as the pattern for the top, exported to Carrara for some bulging and tapering, and re-imported into Bryce. The drawers are intersection of a copy of the dresser, with cubes - I had trouble with "Subtract" so I used "Intersect". Then I rotated the texture 90 degrees so you could see a difference. The drawer pulls are little lattices, the pattern is from a character from the HouseIndustries (www.houseind.com) font called "Vectagrams". -whew! almost harder to describe, than to make. Here is one with distorted Poser figures. -jim]
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Thanks for viewing!

Comments (9)
Very cool, Is the design on the mirror stand a lattice? Love the wood texture on the chest of drawers.
I think the drape is the best part. Probably hardest to do? Or maybe that's because I'm not sure how you did it. Very nice.
killer work. Love the lighting, modeling, and the drapes are awesome!
Excellent !!!!!
Aye, the drapery and the textures are awesome! A great array of props and objects, too. Good stuff.
Bloody hello Jim, it's wonderful! How did you do those drapes!!!?
C O O L ! ! !
You are a terrain master and I always love the slightly off kilter presentation of your work, always original, always unique. Well done...
Masterful work, incredible texture, lighting and composition