Glass, Water and Ice Version 2 by LCGuy
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Modelling/render: Strata 3D Pro 3.9
Post work: Ulead PhotoImpact 8
This is a raytraced image using 1 spotlight, no photon casting, 36x36 oversampling, shadow optimization (new V3.83 feature to speed up rendering in Strata) enabled. 2 hours.
**Revised 9-05-03 to fix the water, and add a couple more cubes.

Comments (7)
Excellent render, glass is superb :))
very cool thats realism...lol excellent render 10+
Great image, but the spilled water doesn't look right. Everything else is very good.
The edges of the water needs to be curved or rounded a little not straight flat like the edges of a table...and also needs to conform to the grout between the tiles, which would be slightly recessed. Remember, water takes on the form that is holding or restricting it. Otherwise your refraction and reflections in/of the glass and water is/are perfect. Well Done!!!
Very nice.
amazing pic, how did you make the glass with water, it looks great (i would appreciate a tutorial)
Excellent job! I love the contrast of the red cap surrounded by all the grays.