Sentinel by choronr
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
A bit too "patchy"; also, angle is too wide. The strata is also too "defined". Help! How do you avoid getting the "patchy" look to the terrain?

Comments (9)
So what it's still beautiful nice job hey better watch it you may end up being your own worst critic lol
Excellent work Bob. The pov and the atmo are wonderful. To get other colours in the strata you must rework the BMP in PSP7 or Photoshop. You can change the colours or make it more clear/dark. Or you can add. more child layer to the strata layer to cast it a bit.
Looks excellent to me. Awesome job on your surface.. I like it, as is.
I think this one is great. Why should we always render things like they are in nature ? I think this is more interesting. The only thing is the horizon which is not horizontal, but that's a problem for us all when dealing with square worlds :)
this si really beautiful!
Very strange (caused by the strata and terrain) but I really like it!
Except the end of the world (left part), this is really excellent, Bob ! Mood, colors, strata, terrain, water are top :)
I love the rocks, both the background ones and the forground ones to the the right. The sky and water are also outstanding. Excellent work.
a wonderful mood and composition! ;o)