Fri, Jun 14, 7:24 PM CDT

spidey WIPPERS

3D Studio Max (none) posted on Apr 28, 2003
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Description


lotsa bugs,glitches,$%#@^&&^ in the mesh and texture map,harder than I thought.

Comments (7)


pureflesh

9:48AM | Mon, 28 April 2003

I thought of shortcutting spideys muscle detail with bump and displace maps,but my photoshop skills are just zero!!!! not really,it's gonna take longer than I thought.spare time...spare time...I wish for spare time...

)

liquidminduk

9:57AM | Mon, 28 April 2003

looks cool so far, if you need a good body map for muscles to displace of got one somewhere on my comp, looks cool though!

)

Xlars

1:44PM | Mon, 28 April 2003

Cool idea to use a displacement map for muscles. I also like your texturing here.

)

ariaans

2:38PM | Mon, 28 April 2003

I miss some rendered splines, but looks great!

LoDDer

9:40PM | Tue, 29 April 2003

DUDE! this pic is amazing! and this is coming from a very picky spidey fan. good work!

pureflesh

12:24PM | Wed, 30 April 2003

nice to have a very picky spidey fan.thanx guys,spidey does'nt seem to skin very well,maybe its the skin mod limitations

tgn376j

9:19AM | Tue, 03 June 2003

OOOOOOOOOOOOOOOHHHHHHHHHHHHHHHHH MYYYYYYYY GGGGGGOOOOOOOOOODDDDDDDDD. Thats some work. Is the webbing texture or mesh.


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