Dystopia Skyline - Final by Moebius87
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Modeled and rendered in LightWave, zero postwork (except for the presentation layout). Thanks to the inspirational animation work by petes, I've decided to go back to work on "Dystopia" and do a little playing with some pollution. I had lots of help from chemicalbrother, wgreenlee1, Fillingim and pnevai with the hypervoxels, wind and the lighting settings.
With the help of the G2 plug-in from Worley Labs, I was able to reduce rendering time from over three-hours to just under 15 minutes. This scene has 261 objects with 1,070,268 polygons and 1,396 different surfaces.
Please let me know what you think. Thank you very much for taking time to view, and for all your support.

Comments (206)
Wow Moebius, you've become quite a celebrity in here! Well deserved old friend...well deserved.
Your ground pollution looks very realistic. The city is incredibly detailed. I imagine you have been working on this for a very long time. INCREDIBLE!!!
HOLY crap !!!!!!!!!!!!!!!!!!!! excellent work moe youjust astound me and jd both !
man ure simply the best on what u propose to do. i am here admiring u as always be sure of that. cheers mate loggie
Very nice work :) Respect!!!! cities take a huge amount of time and talent to create when they looks this good. A few critiques try and create a more contrasting light the lower part of the city is teh sam brightness as the top/higher buildings. a good way to create a sort of gi effect is to use a hemisphere of spotlights. mess about with that idea :) maybe have a wider angle zoom on teh camera to. But thats really is awesome work !!!!!!!!!! Patients you must have
Gak!! Looks great Moe. Pollution looks good now :) Flak runs off to unzip his dystopia blocks to see if they really do look like that
Holy toledo, this is amazing. Nice POV and DOF. The smoke in the background is simulated nicely and the arena or dome, or whatever it is, looks impressive.
Is the G2 plug-in really the good?
If I may... HOLY SHIT! That's awesome, man. The amount of work put into this already is quite impressive!
Three words: you are god.
Wow, love the perspective on this one. Keep me updated on this, okay? You kick major booty, mah friend. :-)
Great Work !!! No Comment !!!
Simply awsome. I've come to expect it.
Oh my god, that's absolutely incredible.
I love it. I've always liked dystopic cities and post-apocolyptic ruins. This is looking really good as both. :) Great work.
Very sweet work Moe ;)
wow, that is very cool1 what a wonderful job!
Please tell me theres going to be some kind of fly-thru animation using this....please! I'll ask this question again, why are'nt you doing this professionally? I wish I had half of your patience and one quarter of your talent.
Incredible. Simply incredible.
stunning moe...really stunning, the modelling is awesome!!!!!
wow! this is amazing. is it available for sale?
Very cool Moe! I've always liked the varied buildings in your Dystopia. The architecture has the great look of an evolving city-from the square and blocky to the round and other odd shapes. Excellent work!
Oh wow - what can I say, but WOW! Nice one M!
Wow moe, you really have been a busy boy lately. Love all the detail! Are you going to add some cars and people to it later? The only critcism I could possibly levy is such a wonderful city deserves a better sky, and distant background. Looks like a default graident background with a default sky tracer. Make the rest of the image as dramatic and stunning as the city itself. Awesome job Moe.
Every single block is different: this really rules! I can't beleive you plan to model more buildings...you don't stop to amaze me.
wow this looks real nice. how does it look close up?
Yet another Great city from the pro, moe hehe:) I like the pullotion feel.
A,M,A,Z,I,G and beautiful ! Moe my congrats!
wowsers Moe, I can't wait to see what you do next!
nice work, it looks awsome can't wait for the final image great attention to detail at this stage already . RESPECT