SIGNAL ALL CARRIERS - LAUNCH IMMEDIATELY! by CLOUD_WILLIAM
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
JUNE 4TH, 1942 - THE PIVOTAL NAVAL ENGAGEMENT IN THE PACIFIC THEATER BETWEEN THE UNITED STATES AND THE EMPIRE OF JAPAN IS ABOUT TO BEGIN. THIS IS THE TURNING POINT OF THE WAR.
POSTWORK: ADOBE PHOTOSHOP, CLIP STUDIO PAINT, COREL PAINT SHOP PRO, AND PAINT.
NOTE: "CARRIER FLIGHT DECK" BY DARKEDGEDESIGN AVAIABLE IN DAZ STUDIO'S WHISTLING DEATH WARPLANE PRODUCT.
- "FLETCHER CLASS DESTROYER" BY 3DJOJI NO LONGER AVAILABLE ON DAZ STUDIO. YOU CAN FIND IT ON RENDERHUB NOW.
- WHISTLING DEATH WARPLANE AVAILABLE ON DAZ STUDIO.
- DFORCE KUJ GROUND CREW OUTFIT FOR G9 AVAILABLE ON DAZ STUDIO.
- PHX NASIRI HD AND NECKLACE FOR G8M AVAILABLE ON DAZ STUDIO.
- ANDERSON FOR G8M AVAILABLE ON DAZ STUDIO.
- GENESIS 8 STARTER ESSENTIALS AVAILABLE ON DAZ STUDIO.
- PILOTS UNIFORM OF WWII AVAILABLE ON DAZ STUDIO.
- PILOT UNIFORM MATERIALS FOR WWII AVAILABLE ON DAZ STUDIO.
- SKETCHY TOON EDGE AND ART STYLE SHADERS FOR IRAY AVAILABLE ON DAZ STUDIO.
- IRAY GHOST LIGHT KIT ONE AVAILABLE ON DAZ STUDIO.

Comments (4)
I'm enjoying your work. The crosshatching and colour are outstanding. I'll be getting the plugin for Daz, for sure but I be interested, to see a pre post work render on one of your projects. See what sketchy tune is capable of, since you obviously have it tweaked. Whatever your hand is doing on post work though, is leaving an outstanding, clean and professional looking renders. Well done.
I'm glad you enjoy my work. You can achieve limited cross hatch draw style from the Sketchy Toon. Additional cross hatching is achieved from Clip Studio Paint by using the Monochrome Cross-Hatching brushes that follow your pen stroke. I currently have no pre post renders as I am in the process of moving my work off of the DAZ Gallery (nearly complete) which has been suspended for about 4 months while they upgrade. I also have about four months' worth of completed renders that I need to post in order to clear up space on my hard drive. Once that is completed, I'll try to remember to post a pre post render along with the post work render in a future endeavor. Also, I use dforce a lot. There are apps in DAZ for this, but you can You Tube how to manually apply dforce to non-dforce-compliant clothing. And lastly, I use a 3rd party Wrinkle 3D program. The site I bought it from no longer exists, but DAZ Studio has a program called Wrinkle 3D that looks close to the one I use. Once you start the post work, the wrinkles really come out crisp with shadows. Thanks again for the compliments.
Wow. Looks great. Do you create that comic look in post-processing, or do you render it that way?
Rendered in IRAY using the Sketchy Toon and Linerender9000; but the finished graphic novel style is post work using Adobe Photoshop, Clip Studio Paint, Paint Shop Pro and Paint.
Super !
Thank you!
I love Wildcats! I almost thought tyou were doing a RN Martlet with the green color.
Glad you enjoyed the Wildcat scene. I was trying for a more faded blue look, but it turned out greenish. Fatigue overcame me during several days of Post Work, so I just went with it.