Texture-Play: Lets Pimp Fingernails by midinick
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Okay, the shader was originally released for Dawn 2, but I repurposed it for La Femme and tweaked it a little.
Here's a tiny little guide showing how you can recreate it (at least for La Femme, and probably La Femme 2 as well). Maybe it will also give you an idea of how to adapt it for other figures.
Oh, and I honestly don't know exactly why it works... but it does for the fingernails. At least on La Femme. 😄 Unfortunately, it doesn't work well on La Femme's toenails—the shader doesn't look very nice there.
Image 1: Ghostship's original nail shader (Dawn 2 Eyes and Nails)
Image 2: My tweaked version of Ghostship's nail shader, showing the lunula (the little half-moon) and the free edge of the nail.
Image 3: The texture I created for La Femme's lunula and free nail edge. (feel free to download)
Image 4: This is how the texture needs to be connected. It may not be the perfect solution, but it works for me. 😊 (Poser 13)
Red = the nodes you need to add.
Green = original shader. (Dawn 2 Eyes and Nails)
Have fun! ^^
Production Credits
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Comments (4)
When I get a chance, I'll look at it and offer my opinion.
One more thing to add to my list to try out—thanks, midinick.
:) Thank you ^^
I am noticing that the fingernails are appearing more grayish than they should be. I suggest giving the base color a slight pink tint to make the nails blend more naturally. Your new transparency map works very well. so there is no need to alter it. But the base color needs to be changed.
Thank you very much ^^ I will have a look :D
And you have created a great portrait!
aww thank you 😊