Parts of the V4 Eye by Buraki
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
I was trying to create an eye texture for a cyborg. I got the basic colours right, but then I couldn't get the iris or the pupil right. I was trying to create a sort of 'camera lense' effect. I'd been using the figure for a long time but had only used eye mat preset poses and didn't know what a sclara was! I seperated a V4 eye into it's material groups. I then noticed that the Pupil is concave, a dish shape.
Looking at the iris mesh I'd not expected that shape either!
The first two textures from the left are transparent and reflective.
I used a standard texture map to demonstrate textures in a common render.
The main thing I was trying to represent here was the shape of the pupil and iris-
It could be possable to get a new effect with textures on these - with aliens and robots there is no limit... power up your imagination.

Comments (1)
This is VERY useful. Thanks for sharing it.
Hiya, I was interested in creating a 'camera' type eye for V4 to transform her into a cyborg. As you can see there are 6 possible areas to texture so it took me ... quite a long time to figure it out!