Snowy Cabin by BardicHeart
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
A recent project that I thought turned out well. Everything was modeled and rendered in Blender 3.0.1.

Comments (4)
Rock generator. I LOVE that thing! Nice job.
Beautiful scene and effects!
Great model and lights. Maybe You are a Bard of lighting!?
The rocks were actually just spheres I put a Voronoi displacement on and then tweaked the settings a bit, quick and easy, added a PBR material and that finished them out. But yeah, the rock generator is handy I used it in my asteroids image along with a procedural material I made for them.
The lighting was very simple, I just used a skytexture in the world node setup. No other lights, no HDRI. Then added a bit of glare in the post render compositing, an RGB curve to tweak the contrast subtly, and a denoise node to help speed up the denoising without having to run so many render passes (only used 100 passes in the render).
The models were fun but also pretty simple. The three trees in front were done with the Tree generator (and that thing really is useful) and then I used the snow generator tool to add the snow. Then I took one of them, slide it over to the side and enabled transparency, set up a second camera and rendered three shots of it rotating it a bit in each one. Those three images then got put on planes (add image as a plane) and that's the three trees you see in the background, saves on rendering.