Glass and Water by LCGuy
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Modelling/render: Strata 3D Pro 3.71
Post work: Ulead PhotoImpact 8
The whole scene with some color and highlights.
Trying to learn how to use raytracing effectively, while still maintaining as much photorealism as possible.

Comments (6)
Very interesting work
Hello, Are you using different values for the minimum and maximum reflectivities? It looks like you ar enot, but this may be misleading. Very good glass, maybe a little bump could help it be even better
Glasses never looked so good!
A very good composition indeed. Great texturing and lighting!! :))
looks great, very good materials!
The visuals you have here are incredible...