Nea 3.1 (everything old is new again) by MollyFootman
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Molly's art notes: This was set up and rendered in Poser 12.0.500 using the Firefly Cycles 2 rendering engine. Nea is a set of morphs and modifications for the P4 woman, Posette, by Pitklad and is available in the freebies section. This was (for me) an exercise in making legacy content look "up-to-date". Posette/Nea is very low rez but with Poser subdivision and some retexturing she looks pretty good, even in Posette's bikini. Her body texture is one meant for Victoria 2 (!) that was put through the EZSkin 3 script by Snarlygribbly (I had to use Poser 11, which co-exists on my desktop with Poser 12 as Snarly's scripts are not compatible with the newest version of Python in P12). I retextured the P4 bikini with materials by the late, truly great Dimension3D. The lighting and background prop are by the wonderful Afrodite-Ohki.

Comments (3)
Always interesting to see what can be done with those older models. She most shows her age in her features which are a bit blocky. Bur she would look fine in a crowd scene calling for a large cast.
Thanks for commenting. I absolutely agree! I do use the P4 people and other lo rez characters I have for background crowds and such. It was certainly an interesting exercise to try to use her as a feature glamour model!
I think it's good to experiment like this, good job here! I haven't really done it with characters yet but often do it with older structures and props, it's fun to play around with the textures and shaders (I still have loads to learn though).
Heh. Well my husband started messing with Poser back when he was using Poser 2. We have stuff in the library that goes way, WAY back and I agree that some of it has held up really well with surprisingly small tweaks.
I appreciate the comment and the encouragement, my dear!
Super image!!! :-) One tip, "the cycles encyclopedia" from the blender market is very helpful and at "" you find in their free stuff section a lot of very good examples for blender cycles shader.
Thanks for the tip on where to find more information about using Superfly Cycles 2. It's rapidly becoming my favorite rendering engine.