Monster of the North Chapter 50:I see you by RedPhantom
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Kith goes off to shed and scries Shimmer to check on her but doesn't want her to see what he looks like without scales. While he’s gone, Merrada coerces a young run away to spy on Shimmer. When it’s discovered, they work out a way to get Merrada the wrong information.

Comments (5)
Nice render, super story. No socks? Nice one RP.
Thanks. The socks are stuffed in her boots for safe keeping.
Ha! It was just too good to be true for Merrada to actually let them live in peace.
I really like how you moved the story months into the future. All the events they celebrated and the things they contemplated are noteworthy exactly the way your presented them.
And thank God I'm not a dragon! Oh wow that must suck.
She should hang her stockings by the chimney with care!
You know what's funny and you know what I love
about the boots my Morphs wear? You don't have to make any parts invisible or change the foot pose. I hate that.
Even though it doesn't matter to the image; it just feels like it shortchanges the reality of the moment. Sometimes I have
to do it with certain clothes and pose combinations though, very reluctantly.
I love this scene! It's so nice seeing her like this in a relaxed environment and that is awesome work with the scry!
I imagine shedding would suck. I kind of figure it's like a sunburn as it peels.
Most of the boots I've been using fit well too. Morcri's were the only ones that acted weird. For some reason, the toes pointed to the side and I had to bend his toes oddly to get to boots to sit right. I do like to have things act realistically. But I look at how they make movies and see things like having 3 puppeteers controlling Kermit the Frog and I don't feel bad about putting a cube in the scene to help guide the draping of the sleeve. Or what I have to do to create these scrying scenes. They aren't just image maps put on the mirror texture. To get the proper look of depth, both sides of the scrying are set up in the same scene and render twice hiding what I don't want to show.
her light should be a little orange