Shambalah by CarloTraversi
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
New version of an earlier work called Shambalah (previous one dates back to 2002). As usual, modeled in Hexagon and rendered in Bryce 5.5. Postwork: Adobe Photoshop. Many thanks for viewing. I wish you a great holidays season.

Comments (13)
Outstanding work. Great architectural modeling & beautiful composition...
beautiful work, bravo !
Fantastic modeling and fine composition.Love the palette.
This is fantastic, as usual!
It is nice to see Bryce still being used to make amazing art. I often miss the simplicity of just tinkering around in Bryce. Fresh on the heels of playing the game Myst in the mid 90’s, and like much of the world being completely fascinated and immersed with the amazing 3D graphics, I landed myself a free copy of Bryce 2.0 at a software and hardware trade-show. I still remember making my first render, a simple island nested in a water plane. A few clicks, pick a water texture, add some sunlight, and hit render. It was an amazing feeling to be able to create such realistic visuals, whole worlds even, with very little effort. I was hooked!
Back then, my wife always said she didn’t like the unrealistic horizon line in my Bryce renders and how fake the shadows always looked. I frequently found myself trying to compensate by hiding the horizon with objects and by editing the shadows in other photo editing software. Anyone who used Bryce back then knows exactly what I am talking about.
Anyway, keep up the great work!
~Jason Knight
Excellent and so beautiful Bryce work **********
Great models, very impressive image.
Nicely executed. Nice model work too.
cool
excellent work
Beautiful scene. Very well done.
I dont believe this is Bryce this is so real ::
thanx for your comment