Brass Faerie by EricBSTL
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Another new character. This one is based on Thorne's merchant resources for Genesis 2, Karynna for Gen 2's texture, and my own Mandy body. The body's legs were lengthened slightly and the overall look, thinned to give her the slight, faerie look. The head is Thorne's morph resource with a lot of dial spinning to get the ears to work from other sources. I couldn't use Thorne's various ear morph's with the Doll Hair, because the hair would want to conform to the ears, instead of allowing them to poke through. So, I ended up using a combo of other elf type ear morphs that didn't seem to have that issue. It might just be this particular hair.
The outfit is the Leris outfit for Gen2. It renders surprisingly well in Iray. I didn't end up changing the shaders for it because I liked the look. I am going to do another one in Mec4D's amber shader...well, just because.
The wings are the Feathered Wings for V4. I swapped in new shaders from Mec4D and Jepe. I used the net/gauze texture from Jepe at varying tile densities, and the brass shader from Mec4D for the quills.
I still plan to create an original skin for her. But, I do like the way that Karynna's texture looks on her. Ysabeau's skin also works very well.

Comments (4)
Excellent character and render !!
Delightfully Beautiful Work,
So lovely !
Splendid image my friend!!!Bravissimo!V:DDD.Hugsxx Whylma