Work in Progress: Le Chef 5 by Beat578
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
After the short excursion into the Game Gloth Designing, I'm back at my Project with the "Chef Cloth". I just finished the Modelling of all the cloth.
- Hat (with a fit for the Ponytail, but should be usable for all kind of hair. Especially if you own Sickle Yelds Hat helper)
- The Chef Blouse (with a logo on the pocket, a nameplate and lots of colouring options)
- The Pants (in different Colours
- The Apron
- a scarf
- two towels (one to use with the apron, one to use if you only have the pants without apron)
There will also be dirt Textures and (i cant promise that but i try) for the first time you have the option to colour the cloth with shaders and material zones AND / OR texture maps.
I started rigging, at the moment i have a problem with the pants. There are holes and ugly distortion between the leg when posing. as soon as i fixed that, I'll continue with creating the Drop, Fold and Hang morphs and probabely an open morph for the jacket too.

Comments (3)
Looking Good.
Great Job. Being a "self proclaimed wanna be chef" from Restaurant roots might I suggest a few things? The apron should come in a toned down red, almost maroon, dull med dark green as well as white for the pastry chef. Don't leave out the option to have pockets or even a few different styles... waitress or dishwasher. There should be an option to have each spotted with flour, chocolate, water as well as food stain spots. Same goes for the towel(s). Note that any apron gets stained over time. If you want additional references go to https://www.etundra.com/ or http://www.zesco.com/index.cfm for more ideas. John ~Wilson Graphic Design~
Thanks for the Input. Well, different Styles would be lot of work, I don't think I'll do that. But what I intend to do is an update on the UV Maps, so you can also add "Dirt" maps to the clothing. I work on that. You can give the Cloth any colour you like already, because every piece of clothing has its Material Zones that you can change to your liking, using your own Patterns or colours.