Bat Demon by blbarrett
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
This is something I been working on the last 3 days on and off, as an exercise to learn more about ZBrush.
Concept is my own, created with Zspheres for the base shape, and then sculpted and subdivided to 3.7 million polys - UV mapped and Polypainted. Exported and rendered in Keyshot, then comped the two renders in photoshop.
This is my 2nd sculpt, and I'm doing alright with the learning aspect so far. Thanks to all the peeps that post video tutorials, lol they are helping a lot.
-B

Comments (8)
Very great sculpt !!
Thanks :)
very cool :)
Thanks Jon
really nice details and shapes to his face& neck which i think help to balance out the sheer bulk of him... also like the light sculpting you've given his spine and how his pecs bleed into his upper arms as there is something about that kind of line that's quite elegant [to my eyes at least]
I've watched quite a few videos by super talented Zbrush artists... I picked up that design trait you mentioned from Josh Crockett videos. I also busted out my Anatomy book, and used it for reference on some parts... I should have used it a bit more :) But, one of the cool things about Zbrush is that I can always go back and re-sculpt those sections and add more details. Thanks for your comment.
Awesome job!
Thanks GT
Nice work!
Thanks
Very well done!!!
Thanks, I might pose him today and do another render.
cool
Thanks
Cool!!