Sculpture Gallery by Mythic3D
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Each sculpture was created in Carrara by taking a vertex model made up of three overlapping cylinders, each with a separate material zone, and applying various combinations of modifiers to it. I then exported the result as an .OBJ, reimported it to Carrara, UV unwrapped it and created the shaders.
Carrara 8.5 Pro render, slight color adjustment in Photoshop.

Comments (2)
excellent modeling, texturing, lighting, and rendering! I particularly like the smoothness of the shadows on the walls!
Very interesting and beautifully designed and rendered!