Deathrollers by grafikeer
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Bryce7.1Pro/Wings3D/DazStudio/Photoshop
My friend Bob(Arcavee on Rendo) mentioned that he thought the ships in my previous post looked like they rolled along the ground on a large tire. Of course they didn't roll,they flew...but this led me to create a new model in Wings3D. Thus the Deathroller was born. This is more of a test render,but I got carried away as usual! The textures on the Deathrollers are a combination of Photos from CGTextures and a Bryce procedural. The ground plane and rocks are textured in a Seriously Real Material,the tree in a preset trunk material(tree is part of Daz's Trees For The Forest set,rocks form their Temple Ruins set).Dust is a sphere textured in a modified cloud volumetric. Sky,light and atmo are custom,with RGB settings set in the Atmo Lab. Postwork in Photshop included a levels boost,motion blurring of tires,light glow on sensors,debris,signature and resizing. Thanks for viewing and any comments!

Comments (11)
Excelent!!!!
Fantastic models! Great dust and lighting. Better get out of the way, FAST! ;-) Corrie
Excellent done!!!!!!!!!!!!!!!!!!!
Wow, awesome concept! The ultimate tank - impervious to attack and just flatten anything in your path. Really nice work - hard to believe it is Bryce you make it look so easy. Nicely done.
The concept works very well. I too thought that the previous ship could have been rolling and this is a great mod.
Very cool concept! Great job on the motion blur, too.
Fantastic concept and excellent realisation !
Good motion and smaller details.
Great modelling and very cool idea. The textures came out great. Reallynice job on the render and sense of motion.
Like the dust and debris effects. Awesome looking weapon.
Wow. Fantastic