HC8-Old European Sewers #5 by mapps
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Still playing in the sewers. The water is cleaner in this one. Guess the monster ate all the sludge :-)
I tilted the hubcap up since Jenny asked me what it was the other day. I think you can see here it is a VW Super Beetle hubcap :-)
The Tentacle-Z by poison I knew I would have jsut the right spot for them one day. I do say they look right at home here :-)

Comments (13)
Wonderful image Mike, amazing textures, loved your work alwyas!
Very cool image, MIke I thought that the creature in the water was a new form of the Alien
A very nice effect that we can see the movement in the water. Pardon me for being too inquisitive, but it is always nice to know things. The water, is this a morph that you can have options whether to make the water still or moving? I like the waves, I thought it's cool.
Have to say you really have created the perfect environment for him Mike, now I'm going to have to grab him for myself
fantastic work !!
If you scale the "Y" axis of the water you can increase or decrease the wave height. Set it to 1% and the water is flat :-) It is set to 300% in this image to make it really choppy :-) I found that up to 500% looked good :-) And there are 2 different water models so you can change the wave style too choppy for one and more linear :-) This is the choppy one :-)
the Tentacle-Z set is actually 16 different models pre-posed just load the ones you want an position where you want. It is not a actual posable creature, for that you want the "Tentacle-Z 2" set. Different tentacles but similar and they are posable.
I knew you shouldn't go swimming there.
Looks fantastic, MIke. I have that tentacle somewhere but I can't remeber which runtime I installed it in.
LOL mine is in Runtime 3 "Beasts"
very exciting work on this Mike
Striking!
Love the sewer monster. Great textures.