Port Of Call by grafikeer
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Bryce7Pro/Photoshop/Photoscape3.5
All items created in Bryce.Terrains are custom,with a material from David Brinnen applied.Buildings created from various shapes,textured in a customized Bryce material.Ship models are all Bryce creations,using shapes and booleon operations...mostly Bryce textures and some from CGTextures.Sky,light and atmo are all custom,with clouds created in the DTE.Sea is a ProMaterial water texture.Rendered in Premium setting with Soft Shadows,Blurry Transmissions and Blurry Reflections selected.Postwork in Photoshop involved signature and resizing.A bloom effect and noise filter were added in Photoscape.Thanks for viewing,and any comments you wish to leave!

Comments (13)
Great scene! Nice contrast between the ships and the city.
Outstanding work!! Love the buildings and the ship looks awesome.
Cool SciFi! Great models and mats!
Excellent image and modeling! Great lighting. Corrie
Magnificent!
Great sci-fi scene!
Great - a city without (outdoor) streets! Excellent image.
well done
Well constructed Sci-Fi Scene...Excellent use of Bryce!...Nice Modeling!..
Effective, credible integration of structures with the surrounding terrain. Fine work!
There's a lot to like here, but I think what makes it for me is that sense of height because of the distant "lowland" fading away into the haze. Definitely adding this one to my favs because there are lessons to be learned from this one.
Excellent scale and details.
Brilliant presentation love the whole image, depth is superb.