Return to Earth by Spydraxis
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Our heroes return to Earth but a surprise Zentraedi attack causes them to become unwelcome on their own planet.
Special thanks to JHoagland at ShareCG.com & VanishingPoint.com for all of these mechs except the Veritech Valkyrie. For you Robotech Fans, I hope I did the series Justice.

Comments (10)
Okay Even though I bought Reality 1.2 I can't use it with my current hardware so instead to get these spectacular (If I do say so myself) images, I used Lightdome and Fogtool both available at Daz3d.Com I also used some camera lense techniques I discovered on my own to get the view angle and DOF (Yes Daz studio does DOF) I usually adjust the lense to 45-35 mm focus these techniques give you some of the best looking images. I will experiment more in the future and post anything good here. Thanks for viewing and commenting. P.S. to all those of you who know this Camera stuff, shame on you for not sharing cuz we all need to know this stuff to get these dazzling results. I mean, this thing looks like it was done in a much more expensive and complex program like Vue or 3DS or something not Daz. Just goes to show how good Daz really is as a standalone product (for free) not bad Daz not bad.
I agree i have problems with camera angle and lense technique and would love to be able to get it right i purchased a tutorial a while back but its to basic and not very to the point i think your image rocks superb work and thank you for the info i dont use daz but i will try more to get it right in poser cant be much different camera wise !!
Excellent.
U sure did
Awesome robot modeling work!
Nicely done...the DOF and lighting add to the realism!
Just with DAZ? Wow, I thought it was done with 3D Max or Maya. Awesome work!
This is a great render, Daz does awesome renders if only I knew...
Good stuff. Nice Depth of Field work.
I've been experimenting with DoF in Poser and seem to have gotten the hang of it. All about focus distance and stuff :) I remember this part of the series. Is this after the barrier overload and resultant explosion? Love Macross!!