Medieval town by CaptainMarlowe
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
This is a render of a medieval town made with various models I created over time.
The town itself is a little below 500K polygons which is fairly acceptable, I suppose, even if the huge number of textures and normal maps required the landscape to be rendered separately then composited inside Lightwave.

Comments (5)
The models are excellent and the low poly count makes them extremly versatile. The landscape around leaves something to be desired though! :)
nice work!
Very nice looking for 500k of buildings! I wouldn't call that a large amount by any means.
Thanks all. @Vintorix : yes, landscape around is very basic and I didn't postwork the compositing, thus letting strange artifacts appearing. Hopefully, my instancing plug-in will be updated to 64-bits very soon, removing the ram barrier and letting me add the landscape in the very same scene, which will be much more realistic...
Excellent historical model!