Time To Go Home by vitachick
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Waiting for a phone call from her secret lover. Getting dark, guess its time to leave..
Practicing with lighting once again. This is definatly my weak point. Took quite a few tries between raytracing and no raytracing, experimenting with the different lights etc.
Let me know what you think.
V3 Billy Clothes
Frizzed Hair
Daz MPCycBeach bck
Disconsolation props

Comments (17)
A beautiful picture. She will not be alone. A little advice to the light: A spot left out to right? And one above her? Use only a bright point light in the lantern - so you can find out, where the "real" shadow would go. And where you must place the lantern itself. Then put the spots in the near of the lantern glas and set them out to the targets. So you can reach better shadow - more realistic. I like this picture anyway and look forward to see the changed version.
you want me to be frank HUH??. well i zoomed in ,and i must say most exquisite lighting,very neat and well done.this was relly worth several tries as you mentionned. very nice work and absolute fav. my shadows never come out realsitic or in the right direction heheh,but i dont look for reality for me its all fantasy.but its a talent to know how to do it indeed.
The overall, as well as detailed, lighting effects are quite well done. The blend of background to foreground is also seamless, without any eyebending distortions. Very well done.
Excellent work. very good lighting She needs to go home and sleep
wonderful scene. the lighting came out good
Actually for me..not wanting to be the spoiler of such a well designed setting with great placement and an all around good scene that.... (I really try to shy away from criticizing others I truly do because I never like saying anything other than positive comments) but since this is what consumes my time now(learning lighting)..that for me...the light coming from the street light should...IMO...be casting a shadow on her opposite shoulder and shadow opposite of that...because she sits closest to the light with her right shoulder that it is the one needing the light..and with the call box giving off such a bright appearance that too would add more light to her right side as well..try dimming the call box light and switch shoulders with the light and shadow and if you don't think it looks more correct then next time I will just say Good Job and move on...Lighting is hard...I still have times where I have to go and google various images and look to see how the light should be and then try recreating this into what i do..trust when I say I'm no expert but do think I'm grasping the concept...Just thought to speak up since you too are learning lighting... -=Will=-
Wonderful work !!
Looks great. nice atmosphere !!
Great composition and pose.
Unless of course her love is a vampire hunter! Nice lighting, and render.
Looks excellent! Very well done scene, i like it! :)
Looks wonderful! Great character, pose and lighting!
A very fine composed scene and set up with a beautiful well posed character! Concerning the light: Lony-wolf and KnightWolverine have some good suggestions. But if you are interested I can reconstruct the scene and show you some suggestions in images? Rhanagaz
What a great presentation of solitude... Well done! Vashek
I see the error with the lighting. Yes looks like the street light is shinning on her oposite shoulder. I'll be more observant in the future.
Good composition. Well done.