In the Spotlight (Hubism) by Hubert
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Bryce4 scene and render, no postwork besides of adding frame.
- I had created different variants with multiple colored lights, nested cubes/spheres and using various texture mapping modes. But the mostly b/w versions with less lights and less objects simply looked best!! Much cleaner and with less distracting/confusing details. :)
- This final scene contains only 2 cubes, 1 spotlight and a bitmap texture. With a different material mapping/scale on each cube and no Specularity color on the second cube (thus showing it in mere grey here).
HINT:
Bitmap texture derived from the "Context Free" script "Circles" by Momo. ( http://www.contextfreeart.org/gallery/view.php?id=178 ). I partially tweaked it and introduced the triangular shapes. ("Context Free" download and Forums at http://www.contextfreeart.org )

Comments (41)
Kind of reminds me of a Micro-chip. :) Excellent design!
Good thing I read your text before opening my mouth about a great self-portrait.
VERY FINE!
Very beautiful work!!! Have a nice weekend!
This is absolutely gorgeous!
Very creative and cool design! Beautiful artwork!!
Could be a fractal, and a very good one for sure!!!
I like this one, great abstract!
Really cool render, love this series of Bryce abstracts you have shown here... Vashek
THIS IS REALY INTERESTED!!!. AWESOME.
Very special and artistic abstract.