Mojoliths: the Final Cut? by Rich2
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Ah, yes - I could not resist giving this tired old horse one more trot...
Basically it's from the same file I used as in my last post, but this time, I used a reverse + positive displacement on the standing structures, and when I amped the base terrain up, weird things happened. I like that. Weird things are good.
Thanks for looking in!

Comments (15)
Crazy math! Awesome 'liths..many faces..and cool atmospheric depth. Ex'llent!
Fantastic terrain and lighting. Corrie
Yep! I thought these monolith thingies cound be created in TG2 but with so much work. I must say the end results are very good. Have you tried inserting a mojo file into TG2 yet? I don't know if it is possible, but if it is, it might just give you a good base from which to work.
Weird is truly wonderful. Play on!
Wicked displacements you've created! I'm in awe!
As long as you keep getting great results such as this keep on flogging that stubborn beast. It'll be a while yet before this bucking bronco transmogrifies into a dead donkey.
Twisted rock formations, very nice
Great!!!
Cool work.
This is not weird; it is a great representation of actual landforms that exist in a number of places on Earth. Very good work and experimentation by you Rich.
Actually does look like some of the curious wind carving in SE deserts
Great render as all your mojoliths artwork, Rich.
Klasse Arbeit !!!
in one word, MAGIC!! Sweet regards Rosanne
Similar rock structures can be seen in the south of Algeria (Hoggar). Well done !