At The Water's Edge by grafikeer
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Bryce 6.1/Daz Studio/Photoshop/Photoscape
A continuation of my experimentation with terrains that began in my previous post.There are a total of fifteen terrains in this image,eleven of them to create the tree.Three terrains create the trunk and branches,rendered in a texture by Stephen Ray from Daz3D(a shell texture from his shell set).Eight terrains(four duplicated and flipped on the y axis)create the leafy canopy,rendered in a preset foliage texture combined with a forest procedural.I intentionally used flipped terrains instead of lattices because I could manipulate the height of each half independently,which can't be done with lattices.The shoreline and distant hills are rendered in a preset,as is the water plane.Bushes are a preset vegetation texture.Sky,atmo and lighting are custom.The creature is the Gremlin from Daz.The image was rendered in Superfine setting,and took three hours.Postwork includes clone stamping the edges of the tree canopy to break up the terrain shapes,birds,distant stars and signature in Photoshop and a bloom effect and frame in Photoscape 3.3.Thanks for viewing,and taking the time to comment,if you do!

Comments (31)
Ho! WONDERFULL World & atmosphere !! Excellent captivating scene, xxxxx
Man oh man! I've never been able to figure out how to do a decent tree in Bryce, and here you've practically just done a tutorial! that tree looks awesome, I've got to try out this method, it looks great.
Another fine piece! Great job on the canopy.
These are really fine things that you are doing! Keep it up!
Fantastic Bryce work. I love how you made the tree from terrains, I would have never guessed that. Superb.
Nice work, I admire your skills (and patience) with this tree!
It looks like it should go in a fantasy book of some sort. Looks fantastic!
You are certainly obtaining some really creative results with this method of creating science fiction trees, Neil. And the addition of the creature at the base of the tree leads me to believe that his home is up there in the canopy somewhere.
tres special,good job
Unique tree, great experimenting!
cool sci-fi scene - great detail work!
Really cool render! Love the tree. :)
the details are fantastic.I love the shapes you have created in the tree too.
Excellent landscape..and thanks for the explanation.
Wonderful fantasy tree!
Very cool!
Looks good, i like the little character standing at this giant tree.
Sweet render, the monster is like icing on the cake.
I love trees and this one is wildly different, cool and wonderful...excellent work!
Wonderful scene with great tree and character! Very fantastic work!!
Great scene! Well done.
Very nice scene. Great textures, lighting and atmosphere! Really well done.
very cool - lighting is excellent:)
Wonderful job, Neil. You keep pushing the boundaries of Bryce, and your imagination/creativity, giving me more and more inspiration. I think its funny that some say you just cant model in Bryce. And yet artists like you keep proving them wrong. LOL. I give you 40 for creativity and 50 for execution. But the counter only goes up to 5.
Your patience and skill with the terrain editor is to be commended Neil, it shows great vision and as drgnmztr says you sure are pushing the boundaries of Bryce. keep up the great work, you are producing some really excellent images at the moment. Tony.
Genius. I never would have considered using terrains for the body of a gnarled tree, let alone the leaves. Good for you, mate!!!
More impressive again!
Excellent work.
Love that tree! It's awesome. Great render. :)
Wow! Just plain wow!