Rocks, Part 3 by Rich2
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
I'm getting there - still trying to tweak out a few things I don't know how to get rid of - like that dark splotchy thing in the foreground rock. Mountains are a WM terrain export. Keep trying, I guess.
Thanks for looking in!

Comments (12)
These remind me of those rock formations found in the Egyptian desert. Agree; getting there and lookin good!
cool rocks
Very cool....
super images!
This looks good so far Rich. The dark splotchy area you're talking about is due to GI issues. When using extreme displacements the GI needs higher quality and sampling settings to accurately calculate the lighting and shadows. The dark splotchy area is not "filled" enough by the GI. Increasing GI to about 4/4 for example might help, or even higher maybe. I suggest you'd try a crop render... Martin
Mr. Rich and Rock.... two things, that cannot be seperated from each other :) Cool weird rocks... one TG2 Newbie question: The little stones in the foreground... Fake Stones or Picture Overlay?
Great Vision!!
nicely mangled... as ever ...keep at it seems to be the order of the day!
Hahaha looks like Cabbage/Mushroom rocks, cool ya don good dude /smiles... check my latest out you have not yet, long render but I think it was worth it, This sure is amazing art you do my friend.
Very cool...I can almost picture the rock getting up and walking off....keep on man!!!
You'd better take that Jiffypop off the stove. That suckers gonna' take over the planet! Very cool! ***** ")
Original and nice work ! I like it...